Object Category (Object)
The Object category of devices includes the following properties:
- Constructor (Constructor, ObjectId) - Name of the custom section (builder) that models the device body
- Execution Limit (MaxExecCounter, Integer) - Maximum number of times that the modeler must process activities.
If the limit is reached, the modeler stops to avoid crashes
- Style (Style, ObjectId) - Informs the device style, which controls the appearance
Use to configure the layers on which each device item appears: axis, outer contour, solid, etc.
It also controls whether or not these items actually appear in the drawing
- Existing (Boolean) - Tells you whether a given device is existing or designed
When set to existing, inhibits geometry, location edits and excavation will not be calculated
- Layer (Layer, ObjectId) - layer where the device is inserted in the model space
- Section (Section, ObjectId) - Informs the name of the typical section used to create the device.
This section is stored in the Materials List associated with the network where the device is inserted
- Rule (Rule, ObjectId) - Informs the set of rules to be evaluated for this device
Note, even if you don't assign a set of rules, the program will do some checks, in order to prevent very critical errors and that
would prevent it from working.
- Construction Error - Indicates whether there was an error during the geometric construction of the device
- Construction Priority - Indicates the degree of importance of the construction error, if any