Switch - is an activity that allows several outputs, depending on the decision variable.
Note that the IF only allows two outputs.
For the program, the argument to be evaluated must be of type String, so each output of the activity will have a value to be compared with the argument
In the image below, suppose there is a variable called "ChosenFruit" and it can assume one of the values below:
Note that there is a path for each fruit and a path named "Default" in case no specific fruit is chosen.
To name each path, click the line connecting the strings and name it in the properties frame: